Elemental Weapon 5e
Casting Time: 1 action
Components: V, S
Duration: Concentration, up to 1 hour
Spell List: Paladin
A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder.
For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.
At Higher Levels: When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 2d4.
When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage increases to 3d4.
Bard • Cleric • Druid • Paladin • Ranger • Sorcerer • Warlock • Wizard